AI Insights · Timothy · July 2022
Top 5 Horse Games on iOS in the UK, Q2 2022
Discover the performance of the top 5 horse games on the iOS platform in the UK during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 horse games on the iOS platform in the United Kingdom showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared during this period based on data from Sensor Tower.
Equestrian the Game saw a steady increase in weekly revenue, peaking at approximately $9.1K in late March before experiencing fluctuations and ending the quarter at around $5.9K. Weekly downloads showed an initial decline from 6.9K to a low of 2.6K in late April but then rebounded to 3.1K by the end of June. Weekly active users started at 10.1K and increased steadily, peaking at 16.1K in mid-June.
Star Stable Online: Horse Game experienced a peak in weekly revenue at $6.9K in mid-April, followed by a decline to $2.5K by the end of June. Weekly downloads peaked at 5.6K in early April and gradually decreased to 2.8K by the end of June. Active users saw a consistent increase, starting at 21.4K and reaching a high of 27K by the end of the quarter.
Rival Stars Horse Racing had a notable peak in weekly revenue at $14.9K in late March, with fluctuating numbers throughout the quarter, ending at $6.1K in late June. Weekly downloads peaked at 3K in mid-April but decreased to 1.7K by the end of June. Active users showed a slight increase from 8K to 9.2K in mid-April, with a subsequent decline to 7.8K by the end of June.
Horse Riding Tales: Wild World experienced a peak in weekly revenue at $3.7K in early April, with fluctuations and a final figure of $1.9K in late June. Weekly downloads saw a peak of 1.2K in late May but generally remained below 1K for most of the quarter. Active users started at 7.1K and peaked at 8.2K in mid-April before declining to 6.2K by the end of June.
Star Stable: Horses displayed a modest peak in weekly revenue at $1.1K in early April, followed by a decline and stabilization around $200. Weekly downloads peaked at 1.1K in late May and remained relatively stable around 800 by the end of June. Active users saw a slight increase from 1.9K in late March to a high of 2.1K in late May, ending the quarter at 1.9K.
These insights provide a snapshot of the performance trends for the top horse games on iOS in the UK. For more detailed insights and data, visit Sensor Tower.